Optimised image handling with AWS and Laravel

A central feature in my side project [Pop Robin Cards](https://github.com/hughgrigg /poprobincards) is the management of product images. In the first iteration, images uploaded by the user were simply stored locally on disk and served by nginx. This approach works fine, but has some problems:

S3 provides an ideal solution to those issues. It’s cheap, durable, fast and centralised. With that in mind, I implemented a simple image processing system to optimise uploaded images and transfer them to S3.

1: Set up in Laravel

Laravel comes with pretty much all the functionality needed for this out of the box. The first change was allowing the image repository class to dispatch events, which would be picked up by an asynchronous listener for processing.

One controversial aspect of Laravel’s design is the heavy use of statically-accessed “facades” to perform common tasks in the framework. Usually static access is frowned upon because it makes things harder to test, but Laravel’s implementation does actually facilitate testing with facades. Despite that, I still find them a bit magical and unnecessarily obfuscated, and so I try to avoid them.

Happily, Laravel’s dependency injection container also makes it easy to inject whatever you want into an object, and there’s a handy list of the classes behind the facades.

So the first change was to get an event dispatcher injected into the image repository:

<?php

/**
 * ImageRepository constructor.
 *
 * @param Image      $imageResource
 * @param Config     $config
 * @param Dispatcher $dispatcher
 */
public function __construct(
    Image $imageResource,
    Config $config,
    Dispatcher $dispatcher
) {
    $this->imageResource = $imageResource;
    $this->config = $config;
    $this->dispatcher = $dispatcher;
}

And then in the image storage method, we can dispatch the event:

<?php

/**
 * @param UploadedFile $upload
 *
 * @return Image
 */
public function storeUploadedImage(UploadedFile $upload): Image
{
    $newImage = $this->imageResource->create(
        [
        'filename' => uniqid().$upload->getClientOriginalName(),
        ]
    );
    $upload->move(storage_path('image'), $newImage->filename());

    $this->dispatcher->fire(new NewImageEvent($newImage));

    return $newImage;
}

In the event service provider, a listener is registered for that event. Importantly, the listener implements Laravel’s [ShouldQueue](https://laravel.com /api/5.1/Illuminate/Contracts/Queue/ShouldQueue.html) interface, so the framework will queue this event and pass it to the listener asynchronously. This way the user gets a good response time without waiting for the image to be processed and uploaded to S3. The queuing is handled by Beanstalkd in the development environment, and by SQS in production.

2: Optimising images

The first job of the new image listener is to optimise the new image. There’s an ImagePreProcessor class with a collection of optimisers to do that, using Imagick to make the changes to the image. The optimisers do things like strip meta-data, convert JPEGs to progressive, set the compression level and so on.

One of the optimisers also generates a set of differently sized images, which allows adding a srcset attribute in the markup for each image. Browsers can then download the most appropriately sized version.

Again, Laravel makes it easy to get that injected along with the other dependencies:

<?php

/**
 * @param ImagePreProcessor $imagePreProcessor
 * @param Filesystem        $publicFilesystem
 * @param Config            $config
 */
public function __construct(
    ImagePreProcessor $imagePreProcessor,
    Filesystem $publicFilesystem,
    Config $config
) {
    $this->imagePreProcessor = $imagePreProcessor;
    $this->publicFilesystem = $publicFilesystem;
    $this->config = $config;
}

3: Transferring to S3

Finally, the new image listener needs to transfer the optimised image to an S3 bucket, allowing it to be served quickly and cheaply. This can be done with Laravel’s Filesystem implementation, using an S3 bucket in production and the local disk in the development environment.

The resulting handler method looks like this:

<?php

/**
 * @param NewImageEvent $event
 */
public function handle(NewImageEvent $event)
{
    if (!$this->storageImageFile($event->image())->isFile()) {
        $event->image()->setAttribute('filename', '');
        $event->image()->save();

        return;
    }

    $this->imagePreProcessor->preProcess($event->image());
    $this->transferImageFiles($event);
    $this->deleteLocalImageFile($event);
    $this->updateImageResource($event);
}

Due to the simple dependency injection, this implementation is easy to test and maintain.


Tech mentioned